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مُساهمةFunny Man السبت 1 أغسطس 2009 - 19:14



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PES 2004




GAME DEscriptION




You
are playing as England, the camera pans down the line-up, it lingers on
Wayne Rooney and for a split second you think you are playing the
latest Shrek game — that’s how realistic the graphics are on this
superior football game. Quite how Konami manages to improve Pro
Evolution Soccer year on year is astonishing. The intuitive control
system and fluidity of the movement are of the highest standard and
this year’s model includes a bag of new dribbling tricks, which are
worth practising in the training mode. Even the referees have received
an upgrade. Now they allow advantage to be played at certain points,
and often penalise completely fair tackles with a yellow card, just
like their real-life counterparts.
To be fickle, Pro Evolution
Soccer 4 is a bit obsessed with formations and statistics — most teams
play a variation of the 4-4-2 system, how the programmers came up with
the mind-boggling list of alternatives, I’ll never know. But this is a
minor quibble. With a PC and Xbox version due out in November, this
really is evolution at its highest level.
that time of the
year again; yes work comes to a grinding halt, even those who donâ??t
have a passion for football crowd round the TV screen and attempt to
wrangle a pad â?“the latest title in the hugely popular Pro Evolution
Soccer series has well and truly arrived.
Billed as the greatest
addition yet to the series, Pro Evolution Soccer 4 is quite frankly a
masterpiece; we can say it relatively early on in the review, as there
are literally no complaints that can be levelled at the game.
Having
struck gold with Pro Evo 2, subsequent versions have all been a
refinement of the formula, little enhancements that help to improve the
fast and fluid nature of the game. In this respect Pro Evo 4 certainly
doesnâ??t disappoint; slight improvements to the long-passing and
crossing system, result in a game that feels even closer to the real
thing.

Once again the control system has come under a tighter
refinement, with the natural selection of pass, shots, tricks and
tackles. PES4 utilises the single shoulder button to run system
introduced in PES3 instead of the two button system pioneered in PES2,
whilst the other is used to carry out special manoeuvres such as
trapping the ball under close control, a variety of shimmyâ??s and
flicking it on in order to make a run. As with previous titles so much
satisfaction comes from the delights of caressing these two buttons and
pulling off the myriad of moves available, with enough skill and
perseverance youâ??ll soon be receiving balls with your back to the
goal, collecting it with the R2 button and making a quick turn through
the legs of your opponent.

The long ball game has also been
vastly improved with much greater scope for the player to zip in 30yd
balls exactly where you want. Crosses have benefited massively from
this, as players can now zip in those curling crosses just in front of
the defence that keepers hate, whilst you can also make use of cut-back
passes â?“ although these occasionally create some unexpected results.

Particularly
the running game has been improved by leaps and bounds; whereas it was
all but impossible for dribbling experts such as Giggs and Owen to make
defence-splitting runs in previous games, PES4 gives you a lot more
control over your character, and makes it easier to change direction on
the fly, alter the tempo of your running and throw off chasing
defenders. Itâ??s not to the point where the game becomes a run-fest
like previous FIFA titles, but it certainly helps to ramp up the
excitement generated in the game, particularly when you do so with a
bit of skill instead of blind luck. Certainly the wide range of moves
available through combinations of the R1 and R2 buttons along with the
analogue stick, allow you to draw the ball back under your control when
you know youâ??ve taken it one step too far, along with favourites such
as the 360 spin and shimmy.

Arguably the most significant
improvement comes in the form of the AI, which quite frankly creates
the most accomplished football experience that weâ??ve yet had from a
videogame. Players make intelligent runs and narrow down attacks; tied
into this is the enhanced through-ball technique, which can now be used
with far more accuracy and effect then previous titles. Often youâ??ll
notice clever players such as Rooney making runs in between the
defence, setting up a perfect opportunity for a defence splitting
through-ball.

Naturally the developers have increased the
already impressive animations of the game, and as such not only does
the game flow even more beautifully then before, but also increases the
range of moves available to the player, most notably in the shape of
volleys. Again the ball physics aptly demonstrate how a football game
should be created, and as is the case with most of the aspects of PES4,
this has once again been improved upon previous versions. The ball
appears to bounce around a lot more and requires players to take
stronger control of it; however the sheer brilliance of the control
system ensures that youâ??re always able to make something of it â?“
such players as Beckham can whip in volleyed crosses with a deft touch
and absolute precision.

Itâ??s definitely the finer touches that
Konami have worked on; hardcore PES fanatics will notice such details
as players having a tighter control of the ball, so that players
canâ??t just run towards them with X and make an easy challenge all the
time. Particularly if players do try this the game has given more scope
for players to make turns away from the challenge and make a speedy run
up the pitch. Itâ??s these points, which may not sound like a great
deal, that help to create an authentic, yet at the same time,
delightfully enjoyable game of football â?“ it simply doesnâ??t get any
better.

Finally fans will be glad to know that PES4 marks the
first time that a referee is constantly on the pitch, and whether or
not itâ??s his presence on the pitch, but thankfully the advantage
system introduced to PES3 now actually works. Throughout games youâ??ll
notice the referee playing the advantage when itâ??s needed, and
pulling play back if the opposition gains control of the ball. Although
youâ??ll get the odd occasional dubious decision, much like in
real-life, the refereeâ??s decisions no longer frustrate the
experience, theyâ??re pretty much spot on throughout the game.

Away
from the improvements made on the pitch, Konami have once again gone to
town with the Master League mode. Not only are there a greater variety
of leagues on offer, but you can also train your players during
practise matches to bring up their match fitness. The transfer system
works on a similar basis as before, whilst itâ??s possible to start the
Master League with actual players from the club as opposed to a bunch
of nobodyâ??s.

One constant bugbear of the series that still
remains is the ever-important issue of licenses; despite offering an
increase of official leagues and clubs, English fans will still find
themselves playing with teams such as â??Man Redâ?? or â??Mersey
Bluesâ??. Fans of Italian, Spanish or Dutch teams will be pleased to
know however that Konami have snagged the rights for such leagues, with
teams featuring the correct players and more importantly the smaller
details such as authentic team strips and badges.

Arguably more
important is the fact that PES4 misses out on all the summer transfers,
so youâ??ll have to be using the handy player editor to ensure the
likes of Wayne Rooney and Didier Drogba are at their respective clubs,
whilst the England squad benefits from the services of Paul Scholes.
Itâ??s certainly an improvement compared to previous versions, however
thereâ??s still some way to go in this aspect if Konami want to equal
the gloss of the FIFA titles.

Fans of the PES Shop introduced in
PES3 will be happy to know that the feature has returned with even more
significance. PES points are granted throughout the various modes for
such criteria as winning games or scoring a certain amount of gaols,
which in turn can be used to unlock a huge variety of goodies,
including replay effects and new stadiums.

Visually the game is
once again a mixture of the good and the bad. Player models on the
whole capture the look of real-life players well, although there are
one or two which look slightly odd. The animation is up to the usual
top-notch standard that we expect from the Pro Evo series, however
stadiums and just the general look of the pitch and other objects is
beginning to look a little outdated, particular in comparison to the
visual delights of FIFA 2005.

Peter Brackley and Trevor â??I
havenâ??t got a clueâ?? Brooking return to provide match commentary,
and as with every other aspect, itâ??s an improvement upon previous
versions but itâ??s likely youâ??ll still reach for the mute button
after a short time. Particularly American sports titles have shown us
how good commentary can be in videogames, and we just hope that one day
Pro Evolution Soccer can offer the same.

With the series famed
for its intuitive controls and the realistic movement of players on and
around the ball, Konami TYO has further pushed the envelope with a
wealth of new moves and tricks that flow fluidly within the fast-paced
action. New free kick and penalty techniques can now be used, while an
innovative indirect free kick move has been implemented to add further
variety to set pieces. This level of realism has also been extended to
the game's many players. More individuality can now be found in the
ways players run, move both on and off the ball, and how they control
the ball. Likewise, even more advanced player stats that govern every
aspect of their play affect how well players can bring a high or fast
ball under control, hit it first time past an encroaching defender, or
flick the ball on to a team-mate. A new dribbling system is also
available giving more control as players go one-on-one and try to pass
opposing players, while crosses and cut-back passes can now be made
with more precision. In keeping with this level of detail, player
likenesses are also enhanced to match the noticeable individuality of
the world's greatest stars. Pro Evolution Soccer 4 will also boast an
on-screen referee for the first time. A new 'My Best Eleven' option
allows fans to save their greatest teams for prosperity, and players
can now be forced to retire through severe injury during the course of
a Master League season, forcing the user to work around the loss of key
stars and restructure around the abilities of suitable replacement
players. [Konami

SYSTEM REQIRMENTS

Windows 98SE/ME/2000/XP
Intel Pentium III 800mhz or equivalent processor (Athlon/Duron/Celeron)
128mb RAM
DVD-ROM Drive
NVIDIA GeForce 3 or ATi Radeon 8500 video card
Directx 8.1 compatible sound card
Directx 8.1 or higher (included on Disc 1)
Network (TCP/IP 64kbps or higher)
800MB free hard disk space

Recommended Spec
Windows 2000/XP
Intel Pentium IV 1.4Ghz processor
256MB RAM
DVD-ROM Drive
NVIDIA GeForce 4 Ti, ATi Radeon 9600 or higher
Directx 8.1 COmpatible sound card
Diectx 8.1 or higher (included on disc 1)
Network (TCP/IP 1.5Mbps or higher)
3GB free hard disk space

GAME INFO

PUBLISHER: Konami
DEVELOPER: Konami Computer Entertainment Tokyo
GENRE(S): Sports
FORMATE : ISO
PLAYERS: 8
ESRB RATING: RP (Rating Pending)
RELEASE DATE: October 15, 2004


مساحة اللعبه

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مُساهمةDedly Silence السبت 1 أغسطس 2009 - 19:18

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مُساهمةklash_ua07 الأربعاء 12 أغسطس 2009 - 3:04

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